ACV Part Five

Project 1: Assassin’s Creed V: Rising Sun
Part 5 – Character Development





With the final picks on my facebook art page turning over number 1 and 3 (above) I decided to push their designs a little further by mixing and matching some of the elements which people mentioned they liked, I also pushed my referencing a little further as shown below but before going into the designs though I knew a number of things which I had to keep in the front of my mind:

  • People seemed to like the character with his hood down- however that’s not really an option for a stealthy assassin from Assassin’s creed.
  • I knew i had to stick with the eagle iconography within the design.
  • Agile. Building hopping is hard with samurai armor.
  • Keeping elements of Japanese styled Kimono, but with elements of some armor, casual  but ready to fight
  • Adaptable, looks cool and stealthy on roof tops, but can blend in to a japanese crowd without too much of a strange look of “wtf is that guy wearing?“.

I also needed to think about a time frame and decided on the Meiji restoration:

The Meiji Restoration (明治維新 Meiji Ishin?), also known as the Meiji Ishin, Renovation, Revolution, Reform or Renewal, was a chain of events that restored practical imperial rule to Japan in 1868 under Emperor Meiji. Although there were emperors of Japan before the Meiji Restoration, the restoration established the practical abilities and consolidated the political system under the Emperor of Japan. The goals of the restored government were expressed by the new emperor in the Charter Oath. The Restoration led to enormous changes in Japan’s political and social structure, and spanned both the late Edo period (often called Late Tokugawa shogunate) and the beginning of the Meiji period. The period spanned from 1868 to 1912 and was responsible for the emergence of Japan as a modernized nation in the early twentieth century.

But more importantly this was the time of three large events in Japanese history, firstly is the wiping out of the Samurai armies, second is the westernization of Japanese culture and clothing and third is the moving of the capital of Japan from Kyoto to Tokyo. In the game the story could be entwined in these events and this influences the clothing quite a lot. For example when the capital is still set in tokyo; there are soldiers with swords and samurai dominating the streets of the old capital, geisha walking around etc, then when the capital is moved to Tokyo (Old name; Edo) then people are more western styled, uniformed soldiers with guns are patrolling the streets etc- so this adds a fantastic setting for an Assassin’s Creed game. I actually wonder HOW ubisoft havn’t thought about this.

Anyway: More reference:


colour References

With the fall of the Edo-Period and into the Meiji period the capital of Kyoto is very much in the “Fall” of its life as a place, so I wanted to go with a lot of desaturated colours with earthy reds and maroons while keeping a very Japanese style. As i live in Japan I see these kinds of things quite often so it was more of a situation where I pulled things from my memory while referring to images on google.




ColourThumbs_01Over all about 4 hours work. I am leaning towards number 1, but again, i have left it up to the people on my facebook art page so we see 🙂


I’ll be designing a rough turn around of a final character, then i’ll do 6-10 variants with a change in equipment and armor but with the same clothes- then ill be able to begin my final character render.



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