Currently available for in-house employment within the United States. 3 years industry experience. Concept/Matte Artist. Let’s talk!
2D conceptual artist. Versed in Photoshop, Maya and other supporting programs. I’ve worked in the movie and television industry, in freelance, and in-house at game studios as an art generalist and as a pixel artist. Currently based in the United States looking for in-house opportunities.
Some recent work:
Just finished up work on South Park: The Fractured But Whole while I was at Ubisoft. I worked on creating all the costumes in the game (Maya) while also providing concepts and animation for VFX, Gameplay Mechanics and combat.